Tutorials

Welcome to the Tutorial section where I cover some of the basic techniques I use to make my models. If you have any questions e-mail me or ask a teacher or professional. I hope you enjoy or learn something. As everyone, including the novice has something to teach you.
 
1. Basic Modeling Theory and Technique
              Perception Theory
              Visual Relativity
              Perspective
              CG
              3D Modeling Theory
              Project: Simple Table
 
2. Box Modeling Technique
              Box Modeling knowledge
              Box Modeling Steps and Stages
              Project: Subdivision (Cage Modeling)
 
3. Advance Modeling Knowledge
              Manifold Geometry
              Geometric Flow
              Edge Loops
              Setting reference images
              Roundness Trick with Cylinders
              Smooth Group Light/Shadow
              Floating Geometry
              Modular modeling
 
4. Unwrap Theory & Technique
              Unwrap Theory
              Unwrapping
              Pixel Stretching and Pinching
              Wasted Space in Unwrap
              Project: Unwrap bug
 
5. Advance Unwrapping Techniques
              Help in arranging UVW's
              Thirding UVW's
              Fixing model once Unwrapping started
              More than 1 Material on Model
              Exporting UVW's
              Unwrap Secret #1
 
6. Texturing Theory, Methods & Layer Sets
              Texturing Theory
              Lighting plays a key factor
              Texturing Methods
                  Procedural
                  Hand Painting
                  Photo Painting
                  Photo-stealing
              Layer Theories
 
 
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