Tutorials |
| Welcome to the Tutorial section where I cover some of the basic techniques I use to make my models. If you have any questions e-mail me or ask a teacher or professional. I hope you enjoy or learn something. As everyone, including the novice has something to teach you. |
| 1. Basic Modeling Theory and Technique |
| Perception Theory
Visual Relativity Perspective CG 3D Modeling Theory Project: Simple Table |
| 2. Box Modeling Technique |
| Box Modeling knowledge
Box Modeling Steps and Stages Project: Subdivision (Cage Modeling) |
| 3. Advance Modeling Knowledge |
| Manifold Geometry
Geometric Flow Edge Loops Setting reference images Roundness Trick with Cylinders Smooth Group Light/Shadow Floating Geometry Modular modeling |
| 4. Unwrap Theory & Technique |
| Unwrap Theory
Unwrapping Pixel Stretching and Pinching Wasted Space in Unwrap Project: Unwrap bug |
| 5. Advance Unwrapping Techniques |
| Help in arranging UVW's
Thirding UVW's Fixing model once Unwrapping started More than 1 Material on Model Exporting UVW's Unwrap Secret #1 |
| 6. Texturing Theory, Methods & Layer Sets |
| Texturing Theory
Lighting plays a key factor Texturing Methods Procedural Hand Painting Photo Painting Photo-stealing Layer Theories |
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